A little old catching game to help students really get to know their alphabet!
Game Type: Study Break
Recommended Ages: 6+
Number Of Players: Whole class
Equipment Required: One ball
Where To Play: Indoors
Duration: 5-10 minutes
How To Play
Step One: Students spread out around the classroom.
Step Two: Choose one student to start with the ball.
Step Three: The first student says the letter ‘A’ then passes the ball to another student. The student who catches the ball says the letter ‘B’, passes the ball to another student and so on. Pass backs are not allowed.
Step Four: Simple so far, right? Here’s the twist. Whenever the teacher says ‘Reverse’, the students must say the alphabet in the other direction. For example, if the last student says ‘P’ and then you say ‘Reverse’, the next student must say ‘O’ rather than ‘Q’.
Step Five: Students sit down if they drop the ball, make a bad throw or say the incorrect letter.
Variations
Amnesty: In the Amnesty variation, stop play every couple of minutes and allow all sitting students to rejoin the game.
Skipper: In the Skipper variation, students say every second letter only. For example, if the first student says ‘A’ then the next student says ‘C’ and so on.